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SIN-KARA

The emblem of the Sin-Kara is a quartered red and black field.

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In the realm shrouded in darkness and shadow, the Sin-Kara emerges as a secretive organization, infamous for being the epitome of ruthless criminality within the borders of Sorlamir. This nefarious syndicate has achieved the remarkable feat of uniting most of the underworld, incorporating elements from the assassins, beggars, and thieves guilds. Its influence extends far and wide, ensnaring those who willingly choose a life of crime as well as those coerced into its sinister fold. Inevitably, many find themselves gravitating towards some association with the Sin-Kara, either by choice or circumstance.

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The internal workings of this enigmatic group remain veiled in secrecy, adding to its mystique. Rumors persist that the Sin-Kara orchestrates its clandestine operations from the eerie confines of the old mining town of Purgatory, a place with a reputation as dark and shadowy as the organization itself. Always on the lookout for fresh recruits, the Sin-Kara welcomes individuals from various criminal backgrounds, whether they be common thugs, skilled assassins, crafty burglars, beggars, smugglers, cutpurses, spies, fences, or swindlers. The Sin-Kara's allure lies in its ability to draw disparate elements of the underworld into a harmonious yet treacherous alliance, creating a formidable force that thrives in the shadows of Sorlamir.

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